H O M E | A B O U T| G A L L E R Y | RÉSUMÉ | F A Q | B L O G |
~SHORT BIO ~ABOUT
Name: Jessica Maria Loredo
Title:Game Artist
Birthday: December 2, 1984
Hometown: Kansas City, MO
Current town: Plano, TX
Education: B.A. Studio Art/English UMKC '07
MIT Art Creation - Southern Methodist University '09


Links to Cool Places:

Friends:
Shaylyn Hamm
Tuan Tran
Mark Badoy

Affiliates:
The Guildhall at SMU

I graduated highschool in 2003 in a little western town called Shawnee, KS. I then spent two years at the University of Kansas pursuing Graphic Design when at long length I realized it was not quite the perfect fit I sought. I moved to Kansas City, Missouri to pursue an English degree at the University of Missouri-Kansas City. I earned a double degree at UMKC in December of 2007 in both Studio Art and English with an emphasis in Creative Writing. Along the way I played plenty of video games, but pursuing a career in games never occured to me until about a year and a half ago.

It took a long time for me to realize that I tend to focus my art around story telling. Games naturally attracted me because of their fusion of art, technology and story telling. It was that realization that brought me to the Guildhall at SMU professional development program. I was admitted as a master's student in the art creation track where I have learned photoshop painting techniques, 3D modeling, texturing and animation, as well as the professional skills necessary to work in the team-centric, fast-paced, deadline-driven software development industry. I graduated from SMU in 2009 and landed a job at developing innovative new software at Halliburton's Technical Software Department. Frequently we use the latest and best technologies to create our software, such as using game-engines to create 3D simulation programs that apply to the oil & gas industry-that's where my background comes in. I use my 3D modeling, animation and 2D UI - graphic design and layout skills on an everyday basis.

As of 2010, I have additionally been working as a contract artist on a variety of different projects. As most smaller companies require, I wear many hats: I model, unwrap, texture, animate and even work on websites, packaging designs and user interface. I would continue to seek projects involving games, and am currently working on an indie developed x-box live game. It is my goal to obtain a career where I can use and grow my strengths in all areas, but I by no means shy away from new tasks. I love a challenge. :)



All artwork and writing © Jessica Loredo 2010.